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Iron FangStudio

Independent studio

Games and engine tools, built in Unreal.

Iron Fang Studio makes its own games, and ships the tools it writes along the way. Everything here came out of a real project, was used every day before it was sold, and is supported per engine version.

Tools

Unreal plugins, shipped from production

All tools
More coming

Next out of the workshop

Tools graduate to the store once they have carried their weight on a shipping project. Several are in that queue.

How we work

01

Used before it is sold

Every tool here started as something we needed. It runs in our own projects daily before it goes anywhere near a store page.

02

Honest about the edges

Known issues ship with the release notes. The docs say what a tool does not do, and what will bite you, before you buy it.

03

Pinned to an engine version

Each release is built and verified against a specific Unreal version rather than claiming a range it was never tested across.